Monday, 10 March 2008

Stuff for Tuesday




Okies here are some screenies of what were gonna show on tuesday, Unreal did a fancy trick today of apparently saving work then losing it all so i've been reimporting stuff at home I've also adjusted the lighting, moved around some of the existing models a bit, imported and tweaked existing normal and specular maps and tryed to get it looking a bit more complete.
There are still some pretty large gaps and really obvious errors but overall i think its looking alright for tomoz

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